Many
Manuals
search
Kategorie
Značky
Domů
Arrow Group Industries
Software
LM86
Uživatelský manuál
Arrow Group Industries LM86 Uživatelský manuál Strana 4
Stažení
Sdílet
Sdílení
Přidat do mých příruček
Tisk
Strana
/
167
Tabulka s obsahem
KNIHY
Hodnocené
.
/ 5. Na základě
hodnocení zákazníků
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
© Next Limit T
echnologies 2010
1
2
3
4
5
6
7
8
9
...
166
167
USER MANUAL
1
1 INTRODUCTION
5
1.03 Complete features list
6
2.02 Environment
8
2.03 Interactive workflow
8
2.04 Cameras
8
2.05 Materials
8
2.06 Learning curve
9
3 USING MAXWELL RENDER
10
(9.3 UB)
11
3.02 Studio
12
3.04 Command Line
14
3.05 Network rendering
14
3.06 The Demo version
14
3.08 Licensing Maxwell Render
15
4 GETTING STARTED
17
5 CAMERAS
18
5.02 Optics
19
5.03 Sensor
20
5.04 Diaphragm
20
5.05 Rotary Disk Shutter
20
5.06 Shift Lenses
21
6 LIGHTING WITH EMITTERS
22
6.01 Custom
23
F.06 Presets
24
F.01 IES
24
6.02 Temperature of Emission
25
6.03 HDR Image
25
7.01 None
26
7.02 Sky Dome
27
7.03 Physical Sky
27
F.01 Localition settings
28
F.01 Atmosphere settings
28
F.01 IBL settings
31
8.01 General
32
8.02 Output
33
8.03 Materials
34
8.04 Globals
34
8.05 Channels
34
8.06 Tone Mapping
36
8.07 SimuLens
36
8.09 Render Export Options
37
9.01.01 Top Menus
40
F.01 MXI Batch Processing
41
9.01.02 Main Toolbar
42
9.01.03 Main Window
42
9.02.01 Scene
43
9.02.02 Output
44
9.02.03 Materials
44
9.02.04 Globals
45
9.02.05 Channels
45
9.03.01 Camera
46
9.03.02 Tone Mapping:
46
9.03.03 MXI
47
9.03.04 SimuLens™
47
9.04 The Multilight™ Tab
48
9.04.01 File Options
49
9.04.02 Edit Options
49
9.04.03 View
49
9.04.04 Animated Timeline
49
9.04.05 Playback Controls
49
9.07 The Script Tab
50
9.05 The Right-click Menu
50
9.06 The Console Tab
50
9.07.01 Autocomplete
51
10 MAXWELL MATERIALS
52
F.01 F.02
53
F.04 Nd=1.6 F.05 Nd=30
54
F.01 The Material Editor
54
F.01 Material components
55
F.01 Material preview
55
F.01 BSDF properties
55
F.01 Surface properties
55
F.01 Subsurface properties
56
10.02.07 The Color Picker
58
10.02.08 The Texture Picker
58
) are copied. Hold Shift
59
10.03.01 Material properties
60
10.03.02 Layer properties
60
F.01 Layer Properties
61
10.04 The BSDF
62
F.01 Nd=1.6 F.02 Nd=30
63
F.03 Nd=1 F.04 Nd=40
64
10.04.02 Surface Properties
67
F.01 Circular angle map
68
Internal Reflection
69
Asymmetry = 0.0
74
1.0 0.8 0.6 0.4 0.2
74
-0.2 -0.4 -0.6 -0.8 -1.0
74
10.05 Coatings
77
10.06 Displacement
78
Gain: 2.5
79
Gain: 12
79
Gain: 32
79
10.07 Special features
80
10.08.01 The Material Browser
82
10.08.02 The Wizards
82
10.08.05 Material examples
83
11 THE NETWORK SYSTEM
84
11.02 The Manager
85
11.03 The Render Nodes
85
11.04 The Monitor
86
11.04.02 The Jobs panel
87
11.04.03 The Nodes panel
87
11.04.04 The Console panel
87
11.04.05 The Display panel
87
11.05 Setting up a render
88
11.06 The Merging process
91
12 MAXWELL STUDIO
94
12.01 Interface
95
12.01.02 Toolbar
98
F.02 Docking panels in tabs
99
F.03 Loading saving layouts
99
12.01.04 Panel Types
100
12.02 The Interactive Preview
102
12.03.01 Objects List
103
12.03.02 Instances List
104
12.03.03 Objects Parameters
104
12.03.04 Working with Objects
106
F.01 Groups
108
12.03.07 Merging Objects
109
Film Back
110
Focal Length (Lens size)
110
Angle of view (Field of view)
110
F.01 Camera list
111
F.01 Real Camera presets
111
12.04.03 Focusing the camera
112
12.05.01 The Material Editor
114
12.05.02 The Materials List
115
F.03 The Material Browser
116
F.04 Search in MXM Gallery
116
MXM Gallery Preferences
117
12.06 Render Options panel
118
12.07 Environment panel
118
F.07 Color Picker
119
F.08 Console panel
119
F.09 History Panel
119
13 MISCELLANEOUS
121
13.03 SDK
123
WORKFLOW
129
Progressive rendering
130
AND EXIT CODES
132
17.01 Introduction
137
17.02 References
138
17.02.02 File Manager
140
17.02.03 Multilight
141
17.02.04 MXI
143
17.02.05 Scene
145
17.02.06 Render Events
150
17.03 Examples
151
17.03.02 Multilight example
153
18 APPENDIX V. GLOSSARY
159
19 CREDITS
165
Credits
166
167
Komentáře k této Příručce
Žádné komentáře
Publish
Tisknout dokument
Tisknout stránku 4
Komentáře k této Příručce